Wednesday, 15 April 2009


CelAction has been the name of the game this past week. We spent 5 days training on how to use it for digital cut-out animation. I found the software really easy to get into and lots of fun once you figured out the processes for how things have to be setup.
As part of our training we also had to build, rig and animate some characters of our own in just 3 days. I decided I would try and create characters with lots of ball joints and paint them all in Photoshop to see how CelAction would take to textures.
I only managed to animate about 3 seconds of the two characters walking which has no real emotion to it but it was more an exercise just to see how CelAction would cope. I'm really pleased with how it turned out so I now that I have my characters I want to go back and animate it properly.
Here's the clip I made and also a still from the animation so you can see more in detail and one of the Eskimo character. Both characters are made of roughly 20+ pieces each to them and a few replacement faces.

Sunday, 5 April 2009

Boards, Boards and more Boards

After the hundreds of drawings and amendments and complete overhauls the storyboard project is finished. I really enjoyed working with my editor, Eduardo. He brought a whole new perspective to the story I had written and he helped to push it in ways I just wouldn't have thought of on my own.

Overall I think the project went really well. The finished animatic still needs a lot of work but I learnt a great deal about cinematic language and the importance of how different camera setups can strengthen the motivations and thoughts of a character or help to create a sense of space.

I also learnt a lot about building relationships between characters and how composition can help to show their underlying feelings and emphasise the type of people they are. This has helped me gain a better understanding that a character should be the one driving a story along and not the other way around. I'm looking forward to our next project so I can explore this further.

I've not had chance to do much drawing this week that wasn't storyboard related so instead here are a selection of all the different boards I've made. Next week we'll be training on CelAction animation software learning about digital cut-outs. After 4 weeks of non-stop storyboarding, getting immersed in a new software feels like a pleasant exercise..

the hero of my animatic: ROBO-MAN

From my Adaptation exercise

Deleted sequence from ROBO-MAN

ROBO-MAN in action

Storyboard from an existing film.. I love Sopranos :)